![]() ![]() ![]() I like Gnat Miser for its highly specific ability. The ability to exile a card from a graveyard can be pretty useful, and a 1/1 with deathtouch is always a decent early drop. Most rats are great expendable creatures, and Ruin Rat is proof of it. There are quite a few rats that have effects that focus on rat swarms by giving them advantages when you have more rats in play, or allowing you to have any number of the same card in your deck. Most rats have low mana values and aren’t particularly powerful. A handful are Rakdos ( ), and there are just one each in Dimir ( ) and in Orzhov ( ). There are around 70 cards with the rat creature type, and they’re almost all mono black. Rat is a creature type in Magic that’s been around since the very first set. Like it just sucks the fun out of the whole thing in singleton.Ashcoat of the Shadow Swarm | Illustration by Christina Kraus If I lose to it, then well I just lost to a deck that breaks the rules of the format. If I beat it then woo, I killed a shitty gimmick deck. Like I said it's not a hard deck to beat, the reason for the ban wouldn't be because it's overpowered. By then if you're willing to trade, then either you killed most of their rats in play, or they can't attack, and either way they're just top decking, which dramatically slows down the rate of rats coming into play. All you need to do to beat rat colony is to survive until turn 4. You're literally just going into a room where everyone is playing a certain format and just going "Fuck you I'm playing this deck instead" and nobody's allowed to complain? Even if their deck is shit and they go 0-3 I'd still raise a complaint. Just because it's some text on a card doesn't mean we should be okay with it. like at that point you're not even playing the same gamemode anymore. Or a card that says you can use cards out of standard in your deck. It'd be like if there was a commander that let you play them as a commander, but in Standard. But in singleton the entire point is that you're only allowed one copy of any given card. ![]() I'm fine with it existing in other modes cause fuck-it whatever. But that's not the reason I want it banned from Singleton. Yeah I have yet to lose to a rat colony deck in any format. Plus the games count toward your quests which will earn you more gold and more packs. Nobody gets any advantage there by spending real money, and if you play well, you make your money back, get free cards out of it, and can enter over and over. If you don't want to pay real money, do some quests and earn some gold and enter one of the draft or sealed modes. Some people will have better cards than you. any of the multiple instants/sorcery that do mass low level damage. The deck can only make 1 big swing and if you stop it, you killed them and their momentum. Just because it's singleton and has a different ruleset from normal, doesnt mean you can't build a strategic deck.Īll you have to do with rats is keep ahead of them in terms of numbers. People getting mad that they cant just slap random cards into a deck and expect to win. You only get so many things you're allowed to craft to start with, and forcing them to craft some cards just to be allowed to enjoy the event doesn't feel great.Įven Goblin Chainwhirler, a must have card anyway, would be a card that a new person would have no idea about, no idea to even look for it, and then would still struggle to play it in the format because you literally can't play mono in this event when you start - you won't have enough cards. It's not a great way to introduce friends to MtG for me to hype up this as a fun way to earn free cards and then they get frustrated because they run into cheese they have no tools or even understanding how to beat. And people taking the attitude of "good, fuck casuals, git gud" is just plain superiority and toxicity for no reason. I feel like this is what they're going for, and it's awesome.īut then you run into rats, which again is not a huge deal, I have the knowledge to beat it and slowly collecting the card, but it goes against literally everything it seems this event is for. I'm F2Ping myself, and I've really enjoyed nabbing cards 1-2 at a time to plink into singleton decks. But the whole point seems to be to introduce new players to experiment, test out mechanics, and gain some rares and such to play around with. ![]()
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